Micro Scene

 Micro Scene

    For my final project I decided to make a tea party in a mushroom forest. To create this project I began by finding references I could use as inspiration for props and pieces I would use to construct the project. Once I decided on the imagery I was going to use in the project I began creating the project in Maya. The objects were created using a variety of primitives with multiple subdivisions and revolved curves. I used the charcuterie board from a previous project to help fill some of the scene. The scene was designed to be a micro environment so I created a base on which the scene would sit on top of. To the base I used a cylindrical primitive and beveled the sides to make it look more organic. The scene is supposed to be set in a mushroom forest to give it some fantasy element. I created two variations of mushrooms that were sprinkled around the scene. The mushrooms were varied in size to give height and variations to the backdrop. Once the background was created I began the process of creating the tea party. I created a three tiered serving tray to contain all the snacks for the tea party. The snacks made up the bulk of the props used in the scene. I created macaroons, cookies and muffins. Once all the objects were created started the process of creating UV’s so I could bring them into substance painter to be textured.



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